AI Insights · Timothy · April 2022
Top 5 Science Games Performance in Netherlands for Q1 2022
Explore the performance of the top 5 science games in the Netherlands during Q1 2022, including trends in downloads, revenue, and active users.
The first quarter of 2022 saw interesting trends for the top 5 science games in the Netherlands. Here’s a detailed look at their performance based on weekly downloads, revenue, and active users.
Plague Inc. from Ndemic Creations exhibited a steady weekly revenue trend, peaking at approximately $726 in the opening week and gradually declining to around $466 by the end of March. Weekly downloads fluctuated modestly, starting with 557 and ending with 433. Active users saw a gradual decline from 1309 to 1059 throughout the quarter.
Cell to Singularity: Evolution by Computer Lunch experienced varied weekly revenue, peaking at around $432 in late February and maintaining an average of $300. Downloads showed an upward trend mid-quarter, with a notable increase to 614 in early March. Active users remained relatively stable, peaking at 2599 in early March and ending the quarter at 2305.
Jetpack Joyride from Halfbrick Studios saw a significant increase in weekly downloads, reaching a peak of 1894 in mid-March. Revenue trends were relatively stable, peaking at $180 in late March. The game maintained a high level of active users, starting with 9909 and peaking at 11365 in mid-March.
Cell Expansion Wars by MOBIRIX had a relatively modest performance. Weekly revenue peaked at $207 in mid-January while downloads were highest at 315 at the start of the quarter. Active users saw a decline from 2009 to 1360 by the end of March.
Reactor Idle Tycoon showed a significant increase in downloads, peaking at 558 in late February. Weekly revenue remained low, peaking at $56. Active users fluctuated, starting at 4403, peaking at 5468 in late February, and ending the quarter at 4087.
These insights are based on data from Sensor Tower. For more in-depth analysis and trends, visit Sensor Tower.